First of all, don’t use the Fedora package for Blender if you want to do video editing with it. For legal reasons, the build of the software that comes with the package is not compiled to use the standard full-featured ffmpeg utility for video playback and format conversion. As a result it won’t work as a video editor for formats like .mov, .mp4, etc.
Fortunately, installing and maintaining Blender on Fedora is simple and straightforward. Just download the latest stable binary archive from here and then unarchive to somewhere accessible to all your users, like /opt/blender. For Gnome Shell desktops put a blender.desktop file like this under /usr/share/applications:
[Desktop Entry] Name=Blender Comment=3D Modelling Editor Exec=blender Type=Application Icon=blender.png Terminal=false StartupNotify=false Categories=AudioVideo;VideoModelling;
Copy the blender.png icon from /opt/blender/icons/48×48/apps to /usr/share/pixmaps and then symlink the /opt/blender/blender executable to /usr/local/bin/blender.
Surprisingly, the default settings for Blender are fairly usable. Animation pros will create multiple alternative configurations using .blend files, so far I’ve stuck to the default unless making changes make it easier to follow a tutorial or howto.